str::thread::spawn(|| {
    println!("LinkedIn");
});
cargo command checks a program for error without creating a binary executable?slice that produces the same result?...
let s = String::form("hello");
let slice = &s[0..2];
? operator at the end of an expression is equivalent to _.fn increment(i: T) {
    // body elided
}
/*#//!//.ignore()an underscore (_)use std::collections::HashMap;
fn main() {
    let mut counts = HashMap::new();
    let text = "LinkedIn Learning";
    for c in text.chars() {
        // Complete this block
    }
    println!("{:?}", counts);
}
for c in text.chars() {
    if let Some(count) = &mut counts.get(&c) {
        counts.insert(c, *count + 1);
    } else {
        counts.insert(c, 1);
    };
}
for c in text.chars() {
    let count = counts.entry(c).or_insert(0);
    *count += 1;
}
for c in text.chars() {
    let count = counts.entry(c);
    *count += 1;
}
for c in text.chars() {
    counts.entry(c).or_insert(0).map(|x| x + 1);
}
use std::collections::HashMap;
fn main() -> Result<(), Box<dyn std::error::Error>> {
    let mut v = Vec::<u8>::new();
    let a = "LinkedIn";
    let b = 123;
    let c = '🧀';
    // replace this line
    println!("{:?}", v);
    Ok(())
}
write!(&mut v, "{}{}{}", a, b, c)?;
v.write(a)?;
v.write(b)?;
v.write(c)?;
v.write(a, b, c)?;
v.write_all(a.as_bytes())?;
v.write_all(&b.to_string().as_bytes())?;
c.encode_utf8(&mut v);
main function compile? If so, why? If not, what do you need to change?fn main() {
    let Some(x) = some_option_value;
}
let statements require a refutable pattern. Add if before let.let statements sometimes require a refutable pattern.let statements requires an irrefutable pattern. Add if before let.let do not require a refutable pattern.None, JavaScript’s null, or the void type in C/C++?!NoneNull()Result to an Option, which method should you use?.as_option().ok().to_option().into()Clone and Copy traits is false?Copy is enabled for primitive, built-in types.Copy, Rust applies move semantics to a type’s access.Clone, copying data is explicit.Copy or Clone, its internal data cannot be copied.fn returns_closure() -> dyn Fn(i32) -> i32 {
    |x| x + 1
}
fn pointer and value need to be represented by another trait.Arc<T>Box<T>Arc<T> and Rc<T> are multithread safe.Rc<T>fn main() {
    let c = 'z';
    let heart_eyed_cat = '😻';
}
heart_eyed_cat is an invalid expression.c is a string literal and heart_eyed_cat is a character literal.Mutex<Arc<T>>Rc<Mutex<T>>Arc<Mutex<T>>Mutex<Rc<T>>a, b, c?let a = "a".to_string();
let b = "b".to_string();
let c = "c".to_string();
String::from(a,b,c)format!("{}{}{}", a, b, c)concat(a,b,c)a + b + ca?use std::fmt::Debug;
fn report<T:Debug>(a: &T) {
    eprintln!("info: {:?}", a);
}
loopforwhiledoStatus that is initialized to Waiting?enum Status {
    Waiting,
    Busy,
    Error(String),
}
let s = Enum::new(Status::Waiting);let s = new Status::Waiting;let s = Status::Waiting;let s = Status::new(Waiting);std::cell:UnsafeCell<T>?&mut T reference is allowed. However it may not cpexists with any other references. and may be created only in single-threaded code.UnsafeCell<T> provides thread-safety. Therefore, creating &T references from multiple threads is safe..get() method, which returns only a raw pointer.UnsafeCell<T> only allows code that would otherwise need unsafe blocks to be written in safe code.let text = String::new("LinkedIn");
enum Option_i32 {
    Some(i32),
    None,
}
if x {
    println!("ok");
}
struct person = Person {
    height: u64,
    weight: u64,
    married: bool
}
fn main() {
    let x = 5;
    println!("The value of x is: {}", x);
    x = 6;
    println!("The value of x is: {}", x);
}
let pt = Point2D(-1.0, 2.0)
use std::collections::HashMap;
fn main() {
    let mut counts = HashMap::new();
    let text = "LinkedIn Learning";
    for c in text.chars() {
        // Complete this block
    }
    println!("{:?}", counts);
}
for c in text.chars() {
    if let Some(count) = &mut counts.get(&c) {
        counts.insert(c, *count + 1);
    } else {
        counts.insert(c, 1);
    };
}
for c in text.chars() {
    let count = counts.entry(c).or_insert(0);
    *count += 1;
}
for c in text.chars() {
    let count = counts.entry(c);
    *count += 1;
}
for c in text.chars() {
    counts.entry(c).or_insert(0).map(|x| x + 1);
}
Result to an Option, which method should you use?.as_option().ok().to_option().into()fn main() {
    let c = 'z';
    let heart_eyed_cat = '😻';
}
heart_eyed_cat is an invalid expression.c is a string literal and heart_eyed_cat is a character literal.slice that produces the same result?...
let s = String::form("hello");
let slice = &s[0..2];
let pt = Point2D(-1.0, 2.0)
reference
Q67. What is the purpose of the 'static lifetime in Rust?
'static lifetime is used to represent a value that is available for the entire duration of the program’s execution.'static lifetime is used to represent a value that has the same lifetime as the entire program.'static lifetime is used to represent a value that is stored in the program’s static memory.'static lifetime is used to represent a value that is never borrowed or mutated.Q68. What is the purpose of the &mut reference in Rust?
&mut reference is used to create a mutable reference to a value.&mut reference is used to create a shared reference to a value.&mut reference is used to create a mutable reference to a value that can be modified.&mut reference is used to create a reference to a value that has a lifetime longer than the current scope.Q69. What is the purpose of the Box<T> smart pointer in Rust?
Box<T> smart pointer is used to store a value on the stack.Box<T> smart pointer is used to store a value on the heap with a fixed size.Box<T> smart pointer is used to store a value on the heap with a variable size.Box<T> smart pointer is used to store a value on the heap with a known size.Q70. What is the purpose of the Arc<T> smart pointer in Rust?
Arc<T> smart pointer is used to store a value on the stack with shared ownership.Arc<T> smart pointer is used to store a value on the heap with exclusive ownership.Arc<T> smart pointer is used to store a value on the heap with shared ownership.Arc<T> smart pointer is used to store a value on the heap with a fixed size.Q71. What is the purpose of the Rc<T> smart pointer in Rust?
Rc<T> smart pointer is used to store a value on the stack with shared ownership.Rc<T> smart pointer is used to store a value on the heap with shared ownership.Rc<T> smart pointer is used to store a value on the heap with exclusive ownership.Rc<T> smart pointer is used to store a value on the heap with a fixed size.Q72. What is the purpose of the Cell<T> and RefCell<T> types in Rust?
Cell<T> and RefCell<T> types are used to store values on the stack and the heap, respectively.Cell<T> and RefCell<T> types are used to store values with shared ownership on the heap.Cell<T> and RefCell<T> types are used to store values with interior mutability.Cell<T> and RefCell<T> types are used to store values with a fixed size on the heap.Q73. What is the purpose of the Drop trait in Rust?
Drop trait is used to create a custom destructor for a type.Drop trait is used to create a custom constructor for a type.Drop trait is used to define cleanup logic that is executed when a value goes out of scope.Drop trait is used to define memory allocation logic for a type.Q74. What is the purpose of the From and Into traits in Rust?
From and Into traits are used to define custom constructors and destructors for a type.From and Into traits are used to define conversion logic between different types.From and Into traits are used to define memory allocation and deallocation logic for a type.From and Into traits are used to define serialization and deserialization logic for a type.Q75. What is the purpose of the Debug trait in Rust?
Debug trait is used to define a custom string representation for a type.Debug trait is used to provide a default string representation for a type for debugging purposes.Debug trait is used to define a custom display representation for a type.Debug trait is used to define a custom serialization and deserialization logic for a type.Q76. What is the purpose of the Display trait in Rust?
Display trait is used to provide a default string representation for a type for debugging purposes.Display trait is used to define a custom string representation for a type for display purposes.Display trait is used to define a custom serialization and deserialization logic for a type.Display trait is used to define a custom memory allocation and deallocation logic for a type.Q77. What is the purpose of the Error trait in Rust?
Error trait is used to define a custom string representation for an error type.Error trait is used to provide a default string representation for an error type.Error trait is used to define a custom error handling logic for a type.Error trait is used to define a custom memory allocation and deallocation logic for an error type.Q78. What is the purpose of the Clone trait in Rust?
Clone trait is used to define a custom cloning logic for a type.Clone trait is used to define a custom string representation for a type.Clone trait is used to define a custom memory allocation and deallocation logic for a type.Clone trait is used to define a custom serialization and deserialization logic for a type.Q79. What is the purpose of the Copy trait in Rust?
Copy trait is used to define a custom cloning logic for a type.Copy trait is used to define a type that can be copied by simply copying its bits.Copy trait is used to define a custom string representation for a type.Copy trait is used to define a custom memory allocation and deallocation logic for a type.Q80. What is the purpose of the Deref and DerefMut traits in Rust?
Deref and DerefMut traits are used to define custom constructors and destructors for a type.Deref and DerefMut traits are used to define custom serialization and deserialization logic for a type.Deref and DerefMut traits are used to define custom dereferencing behavior for a type.Deref and DerefMut traits are used to define custom memory allocation and deallocation logic for a type.Q81. What is the purpose of the Iterator trait in Rust?
Iterator trait is used to define a custom string representation for a type.Iterator trait is used to define a custom iteration logic for a type.Iterator trait is used to define a custom memory allocation and deallocation logic for a type.Iterator trait is used to define a custom serialization and deserialization logic for a type.Q82. What is the purpose of the Future trait in Rust?
Future trait is used to define a custom string representation for a type.Future trait is used to define a custom memory allocation and deallocation logic for a type.Future trait is used to define a custom asynchronous computation logic for a type.Future trait is used to define a custom serialization and deserialization logic for a type.Q83. What is the purpose of the Stream trait in Rust?
Stream trait is used to define a custom string representation for a type.Stream trait is used to define a custom memory allocation and deallocation logic for a type.Stream trait is used to define a custom stream of values for a type.Stream trait is used to define a custom serialization and deserialization logic for a type.Q84. What is the purpose of the Result enum in Rust?
Result enum is used to represent a successful or failed value.Result enum is used to represent the outcome of an operation that can fail.Result enum is used to represent a custom string representation for a type.Result enum is used to represent a custom memory allocation and deallocation logic for a type.Q85. What is the purpose of the Option enum in Rust?
Option enum is used to represent a custom string representation for a type.Option enum is used to represent the presence or absence of a value.Option enum is used to represent a custom memory allocation and deallocation logic for a type.Option enum is used to represent a custom serialization and deserialization logic for a type.Q86. What is the purpose of the Mutex and RwLock types in Rust?
Mutex and RwLock types are used to define a custom string representation for a type.Mutex and RwLock types are used to define a custom memory allocation and deallocation logic for a type.Mutex and RwLock types are used to provide thread-safe access to shared data.Mutex and RwLock types are used to define a custom serialization and deserialization logic for a type.Q87. What is the purpose of the AsRef and AsMut traits in Rust?
AsRef and AsMut traits are used to define a custom string representation for a type.AsRef and AsMut traits are used to provide safe and efficient access to underlying data.AsRef and AsMut traits are used to define a custom memory allocation and deallocation logic for a type.AsRef and AsMut traits are used to define a custom serialization and deserialization logic for a type.Q88. What is the purpose of the Fn, FnMut, and FnOnce traits in Rust?
Fn, FnMut, and FnOnce traits are used to define a custom string representation for a type.Fn, FnMut, and FnOnce traits are used to define a custom memory allocation and deallocation logic for a type.Fn, FnMut, and FnOnce traits are used to define the different levels of ownership for a function.Fn, FnMut, and FnOnce traits are used to define a custom serialization and deserialization logic for a type.Q89. What is the purpose of the Send and Sync traits in Rust?
Send and Sync traits are used to define a custom string representation for a type.Send and Sync traits are used to define the thread-safety guarantees for a type.Send and Sync traits are used to define a custom memory allocation and deallocation logic for a type.Send and Sync traits are used to define a custom serialization and deserialization logic for a type.Q90. What is the purpose of the Default trait in Rust?
Default trait is used to define a custom string representation for a type.Default trait is used to provide a default value for a type.Default trait is used to define a custom memory allocation and deallocation logic for a type.Default trait is used to define a custom serialization and deserialization logic for a type.Q91. What is the purpose of the PartialEq and Eq traits in Rust?
PartialEq and Eq traits are used to define a custom string representation for a type.PartialEq and Eq traits are used to define the equality comparison logic for a type.PartialEq and Eq traits are used to define a custom memory allocation and deallocation logic for a type.PartialEq and Eq traits are used to define a custom serialization and deserialization logic for a type.Q92. What is the purpose of the PartialOrd and Ord traits in Rust?
PartialOrd and Ord traits are used to define a custom string representation for a type.PartialOrd and Ord traits are used to define the ordering comparison logic for a type.PartialOrd and Ord traits are used to define a custom memory allocation and deallocation logic for a type.PartialOrd and Ord traits are used to define a custom serialization and deserialization logic for a type.Q93. What is the purpose of the Hash trait in Rust?
Hash trait is used to define a custom string representation for a type.Hash trait is used to define the hashing logic for a type.Hash trait is used to define a custom memory allocation and deallocation logic for a type.Hash trait is used to define a custom serialization and deserialization logic for a type.Q94. What is the purpose of the Borrow and BorrowMut traits in Rust?
Borrow and BorrowMut traits are used to define a custom string representation for a type.Borrow and BorrowMut traits are used to provide a way to borrow values from a type.Borrow and BorrowMut traits are used to define a custom memory allocation and deallocation logic for a type.Borrow and BorrowMut traits are used to define a custom serialization and deserialization logic for a type.Q95. What is the purpose of the Serialize and Deserialize traits in Rust?
Serialize and Deserialize traits are used to define a custom string representation for a type.Serialize and Deserialize traits are used to define a custom memory allocation and deallocation logic for a type.Serialize and Deserialize traits are used to define the serialization and deserialization logic for a type.Serialize and Deserialize traits are used to define the hashing logic for a type.Q96. What is the purpose of the Sized trait in Rust?
Sized trait is used to define a custom string representation for a type.Sized trait is used to represent types with a known and fixed size at compile-time.Sized trait is used to define a custom memory allocation and deallocation logic for a type.Sized trait is used to define the serialization and deserialization logic for a type.Q97. What is the purpose of the Decodable and Encodable traits in Rust?
Decodable and Encodable traits are used to define a custom string representation for a type.Decodable and Encodable traits are used to define a custom memory allocation and deallocation logic for a type.Decodable and Encodable traits are used to define the decoding and encoding logic for a type.Decodable and Encodable traits are used to define the hashing logic for a type.Q98. What is the purpose of the From and Into traits in Rust?
Sure, here are 45 Rust quiz questions (Q112-Q156):
where clause in Rust?trait Animal {
    fn make_sound(&self);
}
struct Dog {
    name: String,
}
impl Animal for Dog {
    fn make_sound(&self) {
        println!("Woof!");
    }
}
fn main() {
    let dog = Dog { name: "Buddy".to_string() };
    dog.make_sound();
}
BuddyWoof!DogSelf keyword in a Rust trait?fn foo<T>(x: T) -> T { x }fn foo<T: Clone>(x: T) -> T { x.clone() }fn foo<T: std::fmt::Display>(x: T) -> String { format!("{}", x) }associated types feature in Rust traits?trait Foo {
    type Output;
    fn do_something(&self) -> Self::Output;
}
struct Bar;
impl Foo for Bar {
    type Output = i32;
    fn do_something(&self) -> Self::Output {
        42
    }
}
fn main() {
    let bar = Bar;
    let result = bar.do_something();
    println!("{}", result);
}
Bar42PhantomData struct in Rust?trait Printable {
    fn print(&self);
}
struct Person {
    name: String,
}
impl Printable for Person {
    fn print(&self) {
        println!("My name is {}", self.name);
    }
}
fn main() {
    let person = Person { name: "Alice".to_string() };
    person.print();
}
personMy name is AliceClone trait in Rust?Default trait in Rust?trait Animal {
    fn make_sound(&self) {
        println!("Generic animal sound");
    }
}
struct Dog {
    name: String,
}
impl Animal for Dog {
    fn make_sound(&self) {
        println!("Woof!");
    }
}
fn main() {
    let dog = Dog { name: "Buddy".to_string() };
    dog.make_sound();
}
BuddyGeneric animal soundWoof!PartialEq and Eq traits in Rust?PartialOrd and Ord traits in Rust?From and Into traits in Rust?TryFrom and TryInto traits in Rust?AsRef and AsMut traits in Rust?Borrow and BorrowMut traits in Rust?Deref and DerefMut traits in Rust?Hash trait in Rust?std::fmt::Display trait in Rust?println! or format! macrosstd::fmt::Debug trait in Rust?println! or format! macrosprintln!("{:?}", my_value)Send and Sync traits in Rust?Send) or share between threads (Sync)Copy trait in Rust?Drop trait in Rust?std::ops module in Rust?Add, Mul, Index, and othersstd::marker module in Rust?Send, Sync, Sized, and others, that indicate properties about a typestd::cell module in Rust?Cell and RefCell, which enable safe mutable access to datastd::rc module in Rust?Rc, that enables shared ownership of a valuestd::arc module in Rust?Arc, that enables thread-safe shared ownership of a valuestd::sync module in Rust?Mutex, RwLock, and Condvarstd::future module in Rust?Future and Streamstd::pin module in Rust?std::task module in Rust?Context and Wakerstd::error module in Rust?Error and Resultstd::io module in Rust?Read, Write, and Seekstd::fs module in Rust?File, DirBuilder, and metadatastd::net module in Rust?TcpStream, UdpSocket, and IpAddrstd::process module in Rust?Command and ExitStatusstd::thread module in Rust?Thread and JoinHandlestd::collections module in Rust?Vec, HashMap, and BTreeMapstd::env module in Rust?? operator in Rust?? operator is used to unwrap an Option or Result value.? operator is used to propagate errors in a function by returning the error instead of panicking.? operator is used to dereference a pointer.? operator is used to perform a null-check on a value.Result<T, E> and Option<T>?Result<T, E> is used for handling errors, while Option<T> is used for handling nullable values.Result<T, E> is used for handling errors that can have different types, while Option<T> is used for handling nullable values of a single type.Result<T, E> is used for handling asynchronous operations, while Option<T> is used for handling synchronous operations.unwrap() method in Rust?unwrap() method is used to convert a Result<T, E> or Option<T> to a T value.unwrap() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will panic.unwrap() method is used to handle errors in a Rust program.unwrap() method is used to handle nullable values in a Rust program.expect() method in Rust?expect() method is used to convert a Result<T, E> or Option<T> to a T value.expect() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will panic with a custom error message.expect() method is used to handle errors in a Rust program.expect() method is used to handle nullable values in a Rust program.? operator when used in a function that returns a Result<T, E>?? operator is used to unwrap a Result<T, E> value and return the inner value T.? operator is used to propagate errors in a function by returning the error E instead of panicking.? operator is used to dereference a pointer in a function.? operator is used to perform a null-check on a value in a function.and_then() method in Rust?and_then() method is used to chain multiple Result<T, E> or Option<T> values together.and_then() method is used to apply a function to the inner value of a Result<T, E> or Option<T> if it is Ok(T) or Some(T), respectively.and_then() method is used to handle errors in a Rust program.and_then() method is used to handle nullable values in a Rust program.or_else() method in Rust?or_else() method is used to chain multiple Result<T, E> or Option<T> values together.or_else() method is used to apply a function to the inner value of a Result<T, E> or Option<T> if it is Err(E) or None, respectively.or_else() method is used to handle errors in a Rust program.or_else() method is used to handle nullable values in a Rust program.map() method in Rust?map() method is used to apply a function to the inner value of a Result<T, E> or Option<T> if it is Ok(T) or Some(T), respectively.map() method is used to chain multiple Result<T, E> or Option<T> values together.map() method is used to handle errors in a Rust program.map() method is used to handle nullable values in a Rust program.map_err() method in Rust?map_err() method is used to apply a function to the inner value of a Result<T, E> or Option<T> if it is Ok(T) or Some(T), respectively.map_err() method is used to apply a function to the error value of a Result<T, E> if it is Err(E).map_err() method is used to chain multiple Result<T, E> or Option<T> values together.map_err() method is used to handle nullable values in a Rust program.unwrap_or() method in Rust?unwrap_or() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will panic.unwrap_or() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will return a default value.unwrap_or() method is used to handle errors in a Rust program.unwrap_or() method is used to handle nullable values in a Rust program.unwrap_or_else() method in Rust?unwrap_or_else() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will panic.unwrap_or_else() method is used to extract the value from a Result<T, E> or Option<T>, and if the value is an error or None, it will call a closure to provide a default value.unwrap_or_else() method is used to handle errors in a Rust program.unwrap_or_else() method is used to handle nullable values in a Rust program.is_ok() and is_err() methods in Rust?is_ok() and is_err() methods are used to extract the value from a Result<T, E> or Option<T>.is_ok() and is_err() methods are used to check the state of a Result<T, E> value, returning true if the value is Ok(T) or Err(E), respectively.is_ok() and is_err() methods are used to handle errors in a Rust program.is_ok() and is_err() methods are used to handle nullable values in a Rust program.as_ref() and as_mut() methods in Rust?as_ref() and as_mut() methods are used to convert a Result<T, E> or Option<T> to a T value.as_ref() and as_mut() methods are used to convert a Result<T, E> or Option<T> to a &Result<&T, &E> or &mut Result<&mut T, &mut E>, respectively.as_ref() and as_mut() methods are used to handle errors in a Rust program.as_ref() and as_mut() methods are used to handle nullable values in a Rust program.get_or_insert() method in Rust?get_or_insert() method is used to extract the value from a Result<T, E> or Option<T>.get_or_insert() method is used to retrieve the value from a Option<T>, and if the value is None, it will insert a new value.get_or_insert() method is used to handle errors in a Rust program.get_or_insert() method is used to handle nullable values in a Rust program.get_or_insert_with() method in Rust?get_or_insert_with() method is used to extract the value from a Result<T, E> or Option<T>.get_or_insert_with() method is used to retrieve the value from a Option<T>, and if the value is None, it will insert a new value generated by a closure.get_or_insert_with() method is used to handle errors in a Rust program.get_or_insert_with() method is used to handle nullable values in a Rust program.take() method in Rust?take() method is used to extract the value from a Result<T, E> or Option<T>.take() method is used to retrieve the value from a Option<T> and replace it with None.take() method is used to handle errors in a Rust program.take() method is used to handle nullable values in a Rust program.filter() method in Rust?filter() method is used to extract the value from a Result<T, E> or Option<T>.filter() method is used to apply a predicate function to the value in a Option<T> and return Some(T) if the predicate returns true, or None if the predicate returns false.filter() method is used to handle errors in a Rust program.filter() method is used to handle nullable values in a Rust program.zip() method in Rust?zip() method is used to extract the value from a Result<T, E> or Option<T>.zip() method is used to combine two Option<T> or Result<T, E> values into a single Option<(T, U)> or Result<(T, U), E>, respectively, where the resulting value is Some((a, b)) or Ok((a, b)) only if both input values are Some(a) or Ok(a) and Some(b) or Ok(b).zip() method is used to handle errors in a Rust program.zip() method is used to handle nullable values in a Rust program.and() method in Rust?and() method is used to extract the value from a Result<T, E> or Option<T>.and() method is used to chain two Option<T> or Result<T, E> values together, returning the second value if the first is Some(T) or Ok(T), or the first value if it is None or Err(E).and() method is used to handle errors in a Rust program.and() method is used to handle nullable values in a Rust program.or() method in Rust?or() method is used to extract the value from a Result<T, E> or Option<T>.or() method is used to chain two Option<T> or Result<T, E> values together, returning the first value if it is Some(T) or Ok(T), or the second value if the first is None or Err(E).or() method is used to handle errors in a Rust program.or() method is used to handle nullable values in a Rust program.ok() method in Rust?ok() method is used to extract the value from a Result<T, E>.ok() method is used to convert a Result<T, E> to an Option<T> by returning Some(T) if the Result is Ok(T), or None if the Result is Err(E).ok() method is used to handle errors in a Rust program.ok() method is used to handle nullable values in a Rust program.err() method in Rust?err() method is used to extract the value from a Result<T, E>.err() method is used to convert a Result<T, E> to an Option<E> by returning Some(E) if the Result is Err(E), or None if the Result is Ok(T).err() method is used to handle errors in a Rust program.err() method is used to handle nullable values in a Rust program.is_some() and is_none() methods in Rust?is_some() and is_none() methods are used to extract the value from a Result<T, E> or Option<T>.is_some() and is_none() methods are used to check the state of an Option<T> value, returning true if the value is Some(T) or None, respectively.is_some() and is_none() methods are used to handle errors in a Rust program.is_some() and is_none() methods are used to handle nullable values in a Rust program.transpose() method in Rust?transpose() method is used to extract the value from a Result<T, E> or Option<T>.transpose() method is used to convert an Option<Result<T, E>> to a Result<Option<T>, Option<E>> by “transposing” the values.transpose() method is used to handle errors in a Rust program.transpose() method is used to handle nullable values in a Rust program.flatten() method in Rust?flatten() method is used to extract the value from a Result<T, E> or Option<T>.flatten() method is used to “flatten” a nested Option<Option<T>> or Result<Result<T, E>, E> into a single Option<T> or Result<T, E>, respectively.flatten() method is used to handle errors in a Rust program.flatten() method is used to handle nullable values in a RustHere are 45 Rust quiz questions (Q202-Q246):
async keyword in Rust?await keyword within the function.await keyword work in Rust?futures crate in Rust?Future trait and related types for working with asynchronous operations.Thread and a Task in Rust’s concurrency model?async keyword and the spawn function from the standard library.std::thread::spawn function.thread module from the futures crate.new method on the Thread struct.Arc (Atomic Reference Counted) type in Rust?Mutex type in Rust?Arc<Mutex<T>> and Rc<RefCell<T>> in Rust?Arc<Mutex<T>> provides thread-safe, mutable access to data, while Rc<RefCell<T>> provides single-threaded, mutable access.Arc<Mutex<T>> provides thread-safe, mutable access to data, while Rc<RefCell<T>> provides single-threaded, dynamically checked, mutable access.Arc<Mutex<T>> provides thread-safe, immutable access to data, while Rc<RefCell<T>> provides single-threaded, mutable access.Arc<Mutex<T>> provides thread-safe, dynamically checked, mutable access to data, while Rc<RefCell<T>> provides single-threaded, mutable access.Channel type in Rust’s concurrency model?Sender and a Receiver in a Rust channel?Sender sends data to a Receiver, while a Receiver receives data from a Sender.Sender creates a new channel, while a Receiver consumes a channel.Sender sends data to a channel, while a Receiver reads data from a channel.Sender is used in synchronous code, while a Receiver is used in asynchronous code.RwLock type in Rust?Barrier type in Rust?Condvar type in Rust?AtomicUsize type in Rust?JoinHandle type in Rust?Weak type in Rust’s concurrency model?Future and a Stream in Rust’s async/await model?Future represents a single asynchronous operation, while a Stream represents a sequence of asynchronous operations.Future is executed asynchronously, while a Stream is executed synchronously.Future represents a single asynchronous operation that produces a single value, while a Stream represents a sequence of asynchronous operations that produce multiple values.Future is used for short-lived asynchronous operations, while a Stream is used for long-running asynchronous operations.Select combinator in Rust’s async/await model?join combinator in Rust’s async/await model?All combinator in Rust’s async/await model?Any combinator in Rust’s async/await model?try_join combinator in Rust’s async/await model?FutureExt trait in Rust’s async/await model?Future values.Future values.StreamExt trait in Rust’s async/await model?Stream values.Future values.JoinError type in Rust’s async/await model?AbortHandle type in Rust’s async/await model?AbortRegistration type in Rust’s async/await model?FutureObj type in Rust’s async/await model?Future that can be executed on a specific thread or executor.Future that can be boxed and passed around as a trait object.Future that can be easily converted to a Stream.Future that can be easily canceled or aborted.LocalKey type in Rust’s async/await model?task_local macro in Rust’s async/await model?block_in_place function in Rust’s async/await model?spawn_blocking function in Rust’s async/await model?runtime module in Rust’s async/await model?pin module in Rust’s async/await model?Pin<Box<dyn Future>> and similar types that require “pinning” to avoid compiler errors.block_on function in Rust’s async/await model?ThreadPool type in Rust’s async/await model?JoinSet type in Rust’s async/await model?MultiTask type in Rust’s async/await model?